/* * GLibFacade.h * MultiMarkdown * * Created by Daniel Jalkut on 7/26/11. * Modified by Fletcher T. Penney on 9/15/11 and 12/3/13. * Modified by Dan Lowe on 1/3/12. * * License for original code by Daniel Jalkut: * * Copyright 2011 Daniel Jalkut. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the “Software”), to deal in * the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is furnished to do * so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef __MARKDOWN_GLIB_FACADE__ #define __MARKDOWN_GLIB_FACADE__ /* peg_markdown uses the link symbol for its own purposes */ #define link MARKDOWN_LINK_IGNORED #include #undef link #include #include typedef int gboolean; typedef char gchar; /* This style of bool is used in shared source code */ #if !defined(FALSE) #define FALSE false #endif #if !defined(TRUE) #define TRUE true #endif /* WE implement minimal mirror implementations of GLib's GString and GSList * sufficient to cover the functionality required by MultiMarkdown. * * NOTE: THese are 100% clean, from-scratch implementations using only the * GLib function prototype as guide for behavior. */ typedef struct { /* Current UTF8 byte stream this string represents */ char* str; /* Where in the str buffer will we add new characters */ /* or append new strings? */ unsigned long currentStringBufferSize; unsigned long currentStringLength; } GString; GString* g_string_new(char *startingString); char* g_string_free(GString* ripString, bool freeCharacterData); void g_string_append_c(GString* baseString, char appendedCharacter); void g_string_append(GString* baseString, char *appendedString); void g_string_prepend(GString* baseString, char* prependedString); void g_string_append_printf(GString* baseString, char* format, ...); void g_string_insert(GString* baseString, size_t pos, char * insertedString); void g_string_insert_c(GString* baseString, size_t pos, char insertedCharacter); void g_string_insert_printf(GString* baseString, size_t pos, char* format, ...); void g_string_erase(GString* baseString, size_t pos, size_t len); /* Just implement a very simple singly linked list. */ typedef struct _GSList { void* data; struct _GSList* next; } GSList; void g_slist_free(GSList* ripList); GSList* g_slist_prepend(GSList* targetElement, void* newElementData); GSList* g_slist_reverse(GSList* theList); #endif